After some sketching I landed on a concept that I want to pursue. Her name is Sam and she wields dual samurai swords. Going for a relatively simple design here. The purpose of this sculpt is anatomy study and a more delicate handling (of the female form).
and here's my lores quad mesh ready for zbrush:
imported base geometry of swords and modeled the hand grip
added a few details to the clothes, reposed, modified the skin matcap
and here's my lores quad mesh ready for zbrush:
now to sculpt..
blocking out muscle groups
refine
more work..
imported base geometry of swords and modeled the hand grip
added a few details to the clothes, reposed, modified the skin matcap
updated gearset, added severed head and base, detail pass on main figure esp face, et al.
Renders:
POST mod of face, color, hair, other minor tweaks
RENDERS:
